Killing Floor Co-Op Survival Horror

Archive for June, 2009

Tripwire’s $20,000 Killing Floor Grindhouse Mapping Contest

by [TW]schneidzekk on Jun.18, 2009, under News

Tripwire Interactive announces the “Killing Floor Grindhouse” Custom Map Making Competition with $20,000-worth of prizes. Tripwire are partnering with Nvidia and Logitech to bring you a truly spectacular mapping contest for the zombie-slaughtering co-op hit that is Killing Floor. We put the game out at a recession-friendly price, there have already been hundreds of custom maps created, so here is the Tripwire economic stimulus package to follow up: the headline prize will be an awesome $10,000 for the Grand Prize winner.

The contest will run in two Waves. Wave 1 completes July 31, 2009, with a First Prize of $5,000 for the winner, while the runners-up will get prizes including Nvidia graphics cards and Logitech goodies. Wave 2 is the Big One, completing September 18, 2009. The Grand Prize will be $10,000. Yes, a full Ten Thousand Dollars for the winning entry! There will be more Nvidia graphics cards and Logitech goodies for runners-up in Wave 2.

To find out more about the contest (including the rules), visit the contest web page.

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Iceberg to publish Killing Floor in Europe

by [TW]Wilsonam on Jun.08, 2009, under News

iceberg-logo-on-white

8th June 2009: Iceberg Interactive today announced that they will be the European publishing partner for Killing Floor. We’re really happy to have them on board going forward and will be working with Iceberg to get the game into stores across Europe just as quickly as we can. More to follow on the retail versions…

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Killing Floor Update #3

by [TW]Wilsonam on Jun.04, 2009, under News

We’re happy to say that we have another patch out for the game, fixing a bunch of issues and adding some new functionality. The game will update automatically through Steam – exit Steam and restart if you are unsure. And the changelist:

  • Added settings for the Voice Message system to reduce the amount of messages played.
  • Added a Friends tab to the Multiplayer menu which allows players to quickly see which servers their Steam Friends are playing on.
  • Improved usability of the server filter system by moving it directly into the Internet Server Browser area.
  • Fixed a common crash involving Sprite Emitters, generally caused by using a Flame Thrower and/or multiple Grenades.
  • Fixed players with Level 5 Perks not always getting their default weapon when they spawn.
  • Fixed Clots not grabbing players that do not have the Berserker Perk selected.
  • Fixed servers with a maximum of more than 6 players allowing Perks to progress.
  • Limited the number of respawns to once per wave to stop exploiters from getting extra money and guns by suiciding.
  • Fixed more exploits in KF-Manor, KF-BioticsLab, and KF-WestLondon

Note that servers will also need to be updated through HLDS.

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